Assessment of Nursing Students’ Perception Regarding Gamification Elements in Nursing Administration Course

Document Type : Original Article

Authors

1 (1) M.SC., Nursing Administration-Faculty of Nursing- Ain Shams University.

2 (2) Professor of Nursing Administration-Faculty of Nursing- Ain Shams University.

3 (3) Professor of Nursing Administration-Faculty of Nursing- Ain Shams University.

10.21608/ejhc.2025.461414

Abstract

Background: The use of gamification as an educational approach is increasing and is gaining momentum in nursing education. Aim: This study aims to assess nursing students' perception regarding gamification elements in nursing ‎administration course‎. Research design: A cross-sectional descriptive design was used to carry out this study. Study setting:  the study was carried out at the Technical Nursing Institute in Abbasseya ‎Fevers Hospital in Cairo, Egypt. Study subjects:  70 students in the ‎fifth year. Data collection tool: Data were collected by using a self-administered perception scale regarding gamification elements with a 31-item covering four dimensions: benefits, expectations, feelings, and teacher. Results: Nursing students’ mean age was 20.0±0.6, and 45.7% had previous experience with gamification. Students’ perception of gamification was high in all dimensions and in the total (91.4%). Conclusion: The technical health institutes nursing students have high perception towards gamification elements as an educational approach of the nursing administration course. Recommendations: Inclusion of this approach in the educational curriculum of these institutes. Further study is suggested to compare students’ perception of the various types of gamified learning interventions.‎

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